Guild of Monster Girls 1.1.0 Preview 01 | Into the Endless Desert

A new journey is on the horizon. Guild of Monster Girls Version 1.1.0 is scheduled to arrive on May 14 at 11:00 (UTC+8).
The server will undergo a brief update at that time. Once the update goes live, a pop-up prompt will appear in-game — please restart the game to complete the update. We recommend planning ahead to avoid any interruption during your adventure. Compensation will be delivered via in-game mail after the update.
This time, the guild steps into something entirely new.
A new region, new girls, and new ways to build your strength are all on the way — let's take a first look.
More progression systems are also currently in development, so stay tuned for what's coming next.
🏜️ New Region — Endless Desert
Beyond the known lands lies the Endless Desert — a vast, unforgiving expanse where heat distorts the horizon and every step comes at a cost.
Yet for those willing to push forward, the desert holds more than hardship — it hides secrets, encounters, and discoveries waiting to be uncovered.
Map Unlock Conditions
Unlock by clearing Ashland Wastes Nightmare 10 difficulty.
Map Buffs
- Barren: Enemies lose less Toughness;
- Desert: Allies receive Slow at the start of their turn;
- Quicksand: Allies with SPD below 0 have reduced extra actions.
If you're planning to push further into this dangerous frontier, preparation won't be optional—it'll be everything.
Ahead of your journey, the Guild has put together a field guide to help you get ready. Take a moment to go through it before you set off:
✨ New Orange-Tier Girls
New power joins the guild.
Following the update, the Recruit pool will be expanded with:
- Timeless Lord (permanent)

- Wish Djinn (limited-time UP)

Wish Djinn will only be available during the event period before departing the pool, with a chance to return in future versions.
✨ New Orange Tier Alter Girls
With the update, the Alter Recruit pool will be expanded with:
- [Golden] Timeless Lord (permanent)

- [Astral] Wish Djinn (limited-time UP)

Among them, [Golden] Timeless Lord will remain in the pool as a permanent Alter character, while [Astral] Wish Djinn will only be available during the event period and will be removed once the UP event ends.
Limited Alter characters may return in future updates.
🎭 Intel Guide Update
A new update brings a refreshed Intel Guide.
This cycle's guide will feature the limited Alter character [Jester] Astral Fiend as part of its spotlight content.

⏳ 7-Day Quest Update
New maps and challenges are now part of the 7-Day Quest event.
By completing the full quest series, you'll be able to obtain the limited Alter character [Sandstorm] Earth Witch.

🏜️ New Rune — Desert Rune
For reference only. Final details are subject to the in-game version.
- 1-Star Resonance: At the start of the turn, applies Slow to all enemies;
- 3-Star Resonance: Increases Slow stacks applied.
⚙️ New Gear Update
For reference only. Please refer to in-game content for final details.
Over 100 new Gear items will be added in the upcoming version. Guildmasters will be able to obtain them through exploration and progression.
Gear dropped in the new map may come with special Bond effects, offering new synergy possibilities for team building and strategy.
🟢Green Bonds
- Waypoint: At the start of the turn, gain Mana equal to part of Starting Mana.
- Wayfarer's Legacy: When defeated, grants remaining Mana to other allies.
- Ruthless: Deals increased Total DMG to high HP targets.
🔵Blue Bonds
- Scorching Halo: At the start of the turn, applies Burn to all enemies.
- Sand Shelter: Receives fewer Slow stacks.
- Tailwind: Increases ATK based on Haste stacks.
- Rusted Edge: Applies more Debuff stacks but deals less Total DMG.
- Rust Spread: After being attacked, applies more Debuff stacks to the attacker but increases self's Total DMG taken.
🟣Purple Bonds
- Fireproof: Receives fewer Burn stacks.
- Flame Mend: After receiving Burn, gain Toughness.
- Sand Shield: After applying Slow, gain Shield.
- Raging Sands: At the start of the turn, applies Slow and Taunt to all enemies.
- Crushing Weight: Deals more Total DMG but reduces SPD.
- Heavy Counter: With Shield, increases Counter DMG dealt.
- Blazing Impact: After attacking, applies Burn to the target.
- Blazing Scorch: Causes HP loss based on Burn stacks applied.
- Swift as Wind: Increases Follow-Up DMG based on Haste stacks.
- Swift Evasion: Reduces Counter DMG taken based on Haste stacks.
- Spectral Grasp: Increases skill DMG against Slowed targets.
- Will Drain: After applying Slow, causes target to lose Toughness or Mana.
- Spine Leech: After triggering Thorns, gain HP based on Thorns stacks.
- Spine Growth: After action ends, gain Thorns based on Growth stacks.
🟠Orange Bonds
- Wish Blessing: Increases Buff stacks applied based on Luck.
- Wish's Price: After skill use, absorbs Luck from targets based on their buff count.
- Inferno Cloak: After being attacked, applies Burn to the attacker based on own stacks.
- Inferno Guard: Reduces HP loss based on Burn stacks.
- Crimson Venom: After applying Hinder, increases skill DMG dealt.
- Sandstorm Command: After skill use, applies Slow to all enemies.
- Desert Sovereign: After skill use, increases skill DMG dealt.
- Wellspring of Life: After gaining Soothe, gain HP and Mana.
- Quicksand Burial: After skill use, causes HP loss to enemies based on their Slow stacks.
- Time Control: Before action starts, applies Reversal to all allies and enemies.
- Cycle of Life: After action starts, increases Reversal stacks dealt.
🔴Red Bonds
- Sand Aegis: When uninjured, all allies take less Total DMG.
The new version will be released on May 14 — stay tuned!
